Fourth Workshop on Design Patterns in Games (DPG 2015)
Co-located with FDG 2015 – Asilomar Conference Grounds in Pacific Grove, CA, USA – 25 June 2015
Accepted Papers
Tommy Thompson
The Fine Line Between Rehash and Sequel: Design Patterns of the Super Mario Series
Nick Degens, Ivo Bril and Eelco Braad
A Three-Dimensional Model for Educational Game Analysis and Design
About DPG
Call for Papers
Accepted Papers
Organizers
Program