Fourth Workshop on Design Patterns in Games (DPG 2015)

Co-located with FDG 2015 – Asilomar Conference Grounds in Pacific Grove, CA, USA – 25 June 2015

Accepted Papers

  • Tommy Thompson
    The Fine Line Between Rehash and Sequel: Design Patterns of the Super Mario Series
  • Nick Degens, Ivo Bril and Eelco Braad
    A Three-Dimensional Model for Educational Game Analysis and Design
  • About DPG
  • Call for Papers
  • Accepted Papers
  • Organizers
  • Program

Last Updated: 18 June, 2015